Trapped in a never ending loop of procedurally generated caves, armed with an unlimited supply of mining charges you have one minute to mine as many potatoes as you can.

Move: arrows

Jump: X

Throw Bomb: C

Reset Level: R

Or Joypad might work...

After one minute the cave will re-generate.

Cave generation inspired by this blog post from Noel Berry:

http://noelberry.ca/#thecaves

CRT shader from hiulit:

https://github.com/hiulit/Godot-3-2D-CRT-Shader

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